Halo 5 Warzone - E3 Experience
Role: Lead UX Designer
Company: Microsoft
Timeline: 4 Months
Team: 30+ Multidisciplinary
I led UX and experience design for the first-ever public HoloLens demo at E3, created in partnership with 343 Industries to debut Halo 5: Warzone in mixed reality.
Key Outcomes:
Directed a 30-person multidisciplinary team from concept to show floor delivery
Designed and scripted a holographic mission briefing using HoloLens for general and VIP audiences
Served as the primary presenter, guiding public and executive guests through the experience
Delivered the first-ever public HoloLens demo, generating press and sustained crowd interest
Helped the Halo 5 booth earn 75+ Best of E3 awards