Halo 5 Warzone - E3 Experience

Role: Lead UX Designer

Company: Microsoft

Timeline: 4 Months

Team: 30+ Multidisciplinary

I led UX and experience design for the first-ever public HoloLens demo at E3, created in partnership with 343 Industries to debut Halo 5: Warzone in mixed reality.

Key Outcomes:

  • Directed a 30-person multidisciplinary team from concept to show floor delivery

  • Designed and scripted a holographic mission briefing using HoloLens for general and VIP audiences

  • Served as the primary presenter, guiding public and executive guests through the experience

  • Delivered the first-ever public HoloLens demo, generating press and sustained crowd interest

  • Helped the Halo 5 booth earn 75+ Best of E3 awards

Previous
Previous

Paddle Golf - Social VR Sports

Next
Next

Vision Prototypes - Microsoft HoloLens